Unreal Mannequin Import

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Unreal Mannequin Import

PostPosted by sengbush0077 » Tue Feb 28, 2017 5:35 pm

IM having issues importing the Unreal Mannequin from Maya ART Tool. Is there a pipeline for this? Or can I grab it straight from the engine? Thanks for any help.
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Re: Unreal Mannequin Import

PostPosted by Aurélien - nukeygara » Thu Mar 02, 2017 10:31 am

Hi Sengbush,

What are exactly your issues ?
You can directly export the UE4 Mannequin FBX from Unreal Engine by opening your AnimStarterPack, go to the Mesh folder and RMB click on SK_Mannequin. Then choose "Asset Action" and "Export".
You can import this FBX in akeytsu without problems.

Thanks
Aurelien
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