Bias from selection

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Bias from selection

PostPosted by blackant » Thu Jun 01, 2017 7:22 am

Hello,
a feature that would be usefull to help skinning is the ability to setup something like a smooth selection in 3dsmax.
i'll try to explain my idea:
you select a first vertex and set is weight to 1
select another vertex with a weight of 0.1
now you should have values from 0.1 to 1 for the vertices between this selection.
and using Bias range you move the middle 0.5 near from 0.1 or near from 1
this would help to quickly modify the skinning and adjust some complexe meshes parts.
blackant
 
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Joined: Tue Oct 04, 2016 10:29 pm

Re: Bias from selection

PostPosted by Aurélien - nukeygara » Thu Jun 01, 2017 5:18 pm

Hi,

I understand what you mean. It is interesting and we already thought about adding such kind of smoothing feature.
However we have actually in mind (and WIP) an other (very nice) solution for that. Surprise! It will be available in Akeytsu V1 ;-)

Thanks
Aurelien
Aurélien Charrier
-nukeygara-
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Aurélien - nukeygara
 
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Re: Bias from selection

PostPosted by blackant » Wed Jun 07, 2017 6:09 pm

really cool, glad we are sharing same ideas !
i'm really enthousiast about the updates
blackant
 
Posts: 39
Joined: Tue Oct 04, 2016 10:29 pm


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