Invisible surface mesh from FBX [SOLVED]

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Invisible surface mesh from FBX [SOLVED]

PostPosted by blackant » Thu Jun 15, 2017 4:18 pm

Hello,

this bug is really strange and i don't understand why it happens.

i'm importing my FBX like any other models, but for this one, the surface mesh is simply not rendered.
i tested camera view to see if this problems was from my viewport or because my mesh is really big or small.
but no, the mesh is at the right size and as you can see on the attached screenshot, it displays correctly any vertices and edges.
Image
Last edited by blackant on Fri Jun 16, 2017 7:34 am, edited 1 time in total.
blackant
 
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Re: Invisible surface mesh from FBX

PostPosted by blackant » Fri Jun 16, 2017 5:13 am

Tomorrow i tested next mesh to work on, and there is the same problem
wtf is happening with this meshes ?!
blackant
 
Posts: 31
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Re: Invisible surface mesh from FBX [SOLVED]

PostPosted by blackant » Fri Jun 16, 2017 7:38 am

Hi, i fund how to correct this bug wich comes from the FBX files not from AKEYTSU

if this happens to you, in max, you'll have to add an Edit Poly Modifier to your mesh and collapse it to reset the stack.
this will also remove bug from smoothgroups that can sometimes happens when you import an FBX from another soft (or obj, or maybe other file type...)
blackant
 
Posts: 31
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Re: Invisible surface mesh from FBX [SOLVED]

PostPosted by Cassandra - Nukey » Fri Jun 16, 2017 9:02 am

Hi blackant,

We are happy to hear you found what happens with your mesh.
That can help a lot of users to know how to fix it.

Thank you a lot for your feedback !

Regards,
Cassandra
- Nukeygara -
Cassandra - Nukey
 
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